Thursday, July 3, 2008

Rig design process Part 4 Staging


Character is bended to emphasize the “line of Action”

The silhouette doesn’t reveal what is happening with the character


The silhouette should be clear enough to help audience get the idea



Staging is about the presentation of idea from the characters; silhouette and line of action are two significant elements underneath that principle. Good staging in your camera view will allow audience to clearly and quickly understand what is going on in scene. It is important to keep in mind that we are still working with two dimensional projected images, even though we animate the rig and model in the three dimensional environments. A strong Silhouette is mostly important in “cartoony” animation; pose and animation should be very clean to audience to make a stronger statement. Line of action shows the direction of movement of the main mass of the character, line of action should not be straight, curve and arc for the line of action shows the direction and the fluency of action, that kind of rubber hose limb and body is against the idea of joints. Under the necessity, the rigs are rigid; we cannot bend the character for the smooth curve line of action. We have create some extras for bending the character which have to be driven by the originally rig.

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